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Age 25 Race Changes

Closed Archived Martel opened this discussion on

Martel -

Split from Age 25 Changes
RACE STATS
Mori Hai
Goblin 300 cr → 240 cr
Axethrower 1000 cr → 870 cr
Ogre 650 cr → 615 cr
Assassin 800 cr → 6/1 670 cr

Oleg Hai
* 25 wolfriders will join the army for every acre conquered
→ * 10 wolfriders and 10 white skulls will join the army for every acre conquered

Wolfrider 1000 cr → 1100 cr
Gnome 2/2 50 cr → 0/0 50 cr

Rept Hai
Blade Runner 800 cr → 880 cr
Cold Blood 800 cr → 850 cr
Dual Wielder 7/7 950 cr → 9/5 1050 cr

Dark Elf
Nightstalker 2/0 200 cr → 4/0 450 cr

High Elf
Sage 900 cr → 1065 cr
Priestess 600 cr → 625 cr

Light Elf
* (new) Replenishes 1% of total mana whenever targeted by a dark spell

Valar Scion 1300 cr → 1250 cr

Wood Elf
* +20% thievery points per update
→ * +25% thievery points per update
* (new) Hideouts hold 35 thieves

Brittonian
* (new) +30% max tp

Rogue 0/0 500 cr → 0/1 450 cr

Templar
Cleric 5/3 550 cr
--->
Cleric 5/2 575 cr

Viking
Swordmen 3/1 180 cr → 5/2 380 cr
Archer 900 cr → 950 cr
Berserker 915 cr → 1030 cr

Owl
* (new) +15% faster tp regeneration

Nightclaw 100 cr → 180 cr
Screecher 0/5 520 cr → 0/7 850 cr
Eagle Owl 4/1 410 cr → 5/4 600 cr

Eagle
* +50% magic points
→ * 1 guild holds 0.6 MP and 0.4 TP
* (new) 1 hideout holds 0.4 MP and 0.6 TP
* (new) 1% academies gives +2% TP
* (new) 1 TPA gives +2% MP

Raven
* (removed) 76% of normal losses on Blackwings when attacking
* (removed) 132% of normal losses on Blackclaws when attacking
* (new) 500% of normal losses on Blackclaws when attacking.
* (new) 33% less attack gains

Blackclaw 150 cr → 90 cr
Blackwing 800 cr → 710 cr
Razorwing 700 cr → 640 cr

Nazgul
* (removed) +20 year lifespan

Possessed Mortal 0/0 40 cr
Black Rider 7/0 940 cr
Bloodpet 0/7 940 cr
Wraith 13/13 1960 cr
Gollum 0/0 560 cr

Spirit
Phantom 2/0 250 cr → 5/0 450 cr
Poltergeist 850 cr → 825 cr

Undead
* (removed) Killed military units of the enemy will join your army as soldiers
* (new) 40% of enemy units killed in normal combat losses become vampires (or 20% if target is below 70% your size, normal combat losses = no extra from BC)

Zombie 7/0 675 cr → 9/0 880 cr
Mummy 0/4 400 cr → 0/6 480 cr

Balrog
→ Removed, will return in Age 26.

Dragon
* (new) +20 year lifespan
Balancing traits:
* 50% reduction in magic/thievery damage
→ * Takes 50% less damage from attacks (attacking and defending), magic and thievery
* (removed) 20% of normal losses when attacking or defending (similar effect instead above)
* Banks produce 60 crowns minimum
→ * 20% of normal barracks/markets space
* (removed) Minimal losses on raid is 33% lower

***
RETURNING RACES

Dwarf
* (new) All buildings hold 100 citizens
* 2 hour build time
* (new) -20% build costs
* (new) Triple crown costs for explores
* -50% mana

Grunt (0/1) - 150cr → 60cr
Hammer Smasher (6/1) 520 cr → (8/0) - 1200 cr
Stone Thrower (0/4) 350 cr → (0/7) - 1135 cr
Grey Beard (4/6) 660 cr → (9/5) - 1530 cr
Short Cloak (0/0) - 350 cr → 600 cr

Uruk Hai
* (removed) 80% of normal losses on Half-Giants (attacking & defending)
* Homes hold 275 citizens
→ * Homes hold 450 citizens
* (new) 3 unique spells**

Gnome (0/0) 50 cr → Pit Spawn (0/0) - 75 cr
Brute (7/2) 500 cr → Hill Troll (9/2) - 1,365 cr
Shaman (0/6) 625 cr → Ogre Shaman (0/5) - 645 cr
Half-Giant (16/1) 1,360 cr → (7/4) - 1,045 cr
Blackguard (0/0) - 550 cr → Saruman's Blackguard (0/0) - 400 cr

Saruman's Haste
* Reduces attack times to 2 hours.

Saruman's Wrath
* +5% offense and +10% attack damage.

Cover of Mordor
* Grants 75% resistance to intel-gathering spells and ops.
* 25% chance of location not showing in any news when attacking.

WayHigh -

let me get this strait
* (new) 500% of normal losses on Blackclaws when attacking.

so if they sent 100000 leets they will loose 20000 leets and get 30%less land WTF somthing seem a miss

Dev Lord Iluros -

Blackclaws are extremely cheap and crappy. And you lose a lot of them. So they're quite expendable.

But I'm pretty sure everyone just uses the elites. o_o

TigerArmy -

Yea Wayhigh, Blackclaws are the offspecs, not the elites.

WayHigh -

oop sorry thought those were leets my bad

Dev Lord Iluros -

Hehe, if it was 500% losses on the elites I'm pretty sure no one would want to play raven. But we could add: gains 100,000 blackclaws whenever it misses tick. Now wouldn't that be nice.

:D

WayHigh -

WTF why did no1 mention clerics being changed to 5/2 ??????????????

Dev Lord Iluros -

Hmm, looks like it was accidentally omitted from the report somehow.

Must have happened during copy-overs.

Player 2 -

wow, oleg looks omega fun to bash around with. :D

h412ry -

clerics in templar more expensive but the defense decrease 1point too..

:(

hey lazy... u play oleg?
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